Hrffnygr the Vowelless of the Shimmering Oak
[ pronounced: her-fen-yah-ger ]
A Twilight Caste from the eastern forests, hrffnygr is a scholar of both script and sword, as comfortable wielding a blade as he is leafing through a First Age tomb on demon-summoning practices. Between his scientific curiosity and his assorted 1st Circle cohorts, there is little he can’t create or destroy, depending on the day.
hrffnygr the elder – his father – was a solar of the Night Caste. His father had a dream of a country ruled by a new Solar Deliberative. His ultimate goal was to retake creation. but he knew that the Solars must first regroup. hrffnygr the elder developed a mortal cult, that eventually grew large enough that he founded a city, with two fellow Solars started a sister city nearby.
hrffnygr was raised to be the best mortal master of lore possible. While his father was a Solar, hrffnygr the son was to assist with lesser matters, things of importance but still deemed too trivial for a solar. As with all boys in the city, he was also trained in basic combat, and it was apparent at a young age that he excelled with slashing swords that favored speed and accuracy.
The father kept his plans quiet as possible, but eventually the Blessed Isle heard of his designs and sent the Wyld Hunt to seek and destroy the cult. The father arranged a campaign of disinformation to conceal the small beginnings of their Solar country, and an ambush was planned. hrffnygr accompanied the group, but was not intended to be part of the battle. The ambush plan was compromised, though the might of the Solars leaders – backed by the warriors of their cities – largely prevailed. Unfortunately, there were casualties. The head of the Wyld Hunt slipped through the defenses to face the elder hrffnygr. The fight was mighty, but the father made a single slip and the Dragon-Blood lopped off the father’s head with a deft throw of his jade chakram. hrffnygr the younger saw this from a distance and in a mad rage hurled himself through the battle, vowing to avenge his father.
In his rage, hrffnygr slew dozens of mortal soldiers with his knives, and despite the certainty of death, hrffnygr pressed on towards the man who slew his father. The Unconquered Sun, during a break in the Games of Divinity, took pity on hrffnygr and rewarded his bravery. While hrffnyrgr crossed the battlefield, others noticed an awful glow beginning to surround him. As he approached the Leader of the Wyld Hunt, hrffnygr found himself muttering strange words, familiar to him though he’d never heard them before. Suddenly, thousands of obsidian butterflies filled the sky and swooped towards the man who had killed his father, cutting a swath through dozens of his men before cutting him down. With their leader dead, the rest of the terrestial army lost heart. hrffnygr witnessed as the rest of the enemy forces were either killed by the overwhelming remains of the Solar township or taken prisoner, just before he himself blacked out.
Given the obvious favor of their solar god, the cult transferred their worship to hrffnygr the younger. While hrffnygr does not control the city yet, he is expected to train as a solar and one day prove his worthiness, and hrffnygr intends to carry on his father’s vision of a unified Solar Deliberative.
Just as the evening sun holds back the coming night, the members of the Twilight Caste seek to enlighten the ignorant through all forms of learning, scholarship and craft. During the First Age, the Copper Spiders were the greatest scholars, sorcerers and artisans in the Realm. They created the unparalleled wonders and artifacts that were the foundation of the First Age’s glory, and they used their magic and cunning to defend Creation from its enemies. During the Usurpation, the few members of the Twilight Caste who survived the initial betrayal spent their last days hiding their lore and artifacts from the traitorous Dragon-Blooded, so that the Solars might someday come into their power again. Now that the Solars have returned, the Children of Twilight have again become beacons of knowledge and learning. They now work—and fight—to rebuild the glory of the First Age in this era of chaos and corruption. In addition to crafting artifacts to destroy their enemies, they defend towns and cities with sword and mind, and they teach their skills to anyone willing to learn. The Unconquered Sun rarely chooses withered scholars who have poured the years of their life into the pages of dusty tomes. Instead, the Arrows of Heaven are scavengers, engineers, healers, detectives, thaumaturges and artisans who use their knowledge to accomplish impressive results. They possess not just a thirst for knowledge, but also a burning desire to use it.
Attributes: Strength 2, Dexterity 5, Stamina 3; Charisma 2, Manipulation 3, Appearance 2; Perception 3, Intelligence 5, Wits 3
Virtues: Compassion 1, Conviction 3, Temperance 3, Valor 2
Abilities: Athletics 3, Dodge 5, Integrity 2, Investigation 4, Linguistics 1 (Arcane Old Realm +1, Native: Low Realm), Lore 5 (Demonology +1), Melee 5 (Reaper Daiklave +2, Non-Lethal +1), Occult 4, Resistance 3, Ride 1, Sail 1, Socialize 1
Essence Pool: 22/42
Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/Incap
Join Battle: 3
Other Notes or Constant Effects:
- Every attack hrffnygr makes with his Daiklave has the damage applied twice after it is rolled, at no extra Essence cost.
- When wearing his goggles, he is constantly under the effects of Essence Sight.